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While it's interesting to have consequences for being too careless when salvaging a ship (as you might end up salvaging a notable ship without even knowing it), but it's also very annoying when I want to bring certain ships to combat, but can't because they'll recognise me, which will cause a war between my faction and the target fleet's faction. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly). Sometimes, you can find unique ships there, either as derelicts or as rewards for boss battles. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. More Ship Names is another simple mod that can spice up your Starsector experience. Also mid-tech ships are fast, versatile and challenging to use correctly and less powerful than low or high tech which keeps the game challenging unless you fly to Nortia where you can buy everything anyway. Two of these should spawn per game, and they will spawn in systems with a blue giant. The following characters listed here are collectively in the game's original Factions. here. 4,0. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. MtnMaiden • 1 yr. Also, going more than 6 wings on a ship will crash the game. Advertisement Coins. It also lists what would happen if you added or removed another ship like selected one. ago. This Game Has More Than 1 Million Downloads and more than 1 Million Active Players. A Library mod for Mod Developers and other utility. Starsector has problems during combat. e. If compared to other games, I would consider something like a casual quite fast-paced ARPG (Torchlight II comes to mind), comes quite close to Star Valor, whereas Starsector would be more of. Under starsector-core, then a hulls folder, there is a ship_data spreadsheet. When I saw this beautiful game I immediately knew what I wanted to do. 4% completed, the first "ship" appears. Upvoting this in the hopes there's something out there for you. With expanded cargo holds hull mod and the bulk transport skill you can so much illegal stuff in their shielded cargo bays and even if you get searched they never find it. )If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! the planets will have fitting names like osea, erusea, etc. The more commonly balance tweaked information is in the ship_data. The 'Event Horizon'. ship file and a ship_data. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. A lot of frigates as well to distract enemy capitals and prevent focusing fire on one ship or luring enemies away, though they can't personally kill unless they outnumber 5-to-1. Newfoundland (the train) now gently pushes away friendly ships it would collide with. More Ship Names adds 7,500 thematically-appropriate ship names to the naming pool for ships to (randomly) select from. Use an Astral or an XIV Legion, not a base Legion. - Updated for Starsector 0. 1. Here are some of the names for some of the ships I think would fit the kind of ship you're looking for so you won't have to dig for their names in the mods' respective variant folders. It's a Terran Battlecruiser in all but name. This tough little ship has been a mainstay in backwater civilian transport for centuries, and although not pretty, the rugged construction simplifies maintenance and generous bay doors allow for great versatility. ago. captains and officers), and 3,020 names for stellar objects (i. Tri-Tachyon. 10 Brawlers = 5 Atlas = 1 Astral = 50 DP as far as the formula is concerned). log, which gets overwritten with every game run Bugfixing (Hopefully) fixed issue with possible repeated reputation drops from black-market trade on pirate markets Fixed Salamander missile AI not tracking phase ships the same way as normal missile AI Add_ship console code. Slap reinforced bulkheads on 'em and they can tie up an enemy frigate until they drop from CR burn. Re: My personal vanilla Starsector ships Tier-list. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. Heavy frigate: to put it shortly, it's basically the child of a frigate and a destroyer. For orbital battles, the debris field will get spread out by the different velocities and distances of ships from one another, spreading it from a large singular threat to a wide, lowered threat. Personally, I like to give different ship types a different name pools. Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. You'll also occasionally get missions to scan them (which doesn. Decent stats both in campaign and combat, this little destroyer can provide useful distraction in early fights. 9 RC2 Capital ship tier list, by thecheeseking9. 25,5,5,,200 For a wing:. 01 | Updated 12/14/21. Logged. 95a). 49K subscribers in the starsector community. Generally, assuming no difference in skills, builtin hullmods, D-mods or a capable. Re: Ship Build Compendium (Vanilla) [0. When I started this fresh run, I didn't expect to find a super-capital ship floating around a gate in the first hour. 0. names [] A natural user of Balistics rangefinder with it's large ballistic slot and many hybrid slots. It's only downside is the very short range (300). You find them, they kill you quickly. I wanted to explain how to use the add_ships console code cheat. 0 [Starsector Mods][0. More Ship Names adds up to 7,000 fitting ship names that are randomly pooled, so you don't have to get the same name for every other ship. It's literally better to just run a Hammerhead in it's place most of the time. 95. Sunder is my favorite. 96a!. Ship Stats. 0 Balance: Increased armor and hull values to bring them more in line with vanilla phase ships in 0. For instance, I just made a hyper-long-range Gryphon build, and I wanted to spam 6 of them in my fleet to overpower enemy PD. 5. Settings persist between mod updates. Sometimes they even sound like characters from your favorite video games. The Aurora, at ~227 meters, is slightly larger than a Zumwalt cruiser (190 m). Though there’s no universally accepted tier list, the passionate player community engages in lively discussions. A while back, I wanted to dig into Low/Mid/High tech designations and what they mean. II. ago. All of Cata's escorts, however, are fully recoverable and playable, and are basically Chaos-themed modifications of canon Starsector ships (they are, respectively, modified Apogees, Herons, Medusas and Sunders, with the Herons and Sunders being almost unrecognizable and basically wholly new Chaos-themed ships). Go to starsector r/starsector. It's from the Low Tech Armada mod. I think it was steady, which was ok for most ships. ship file. Missiles can do a lot on almost any ship but they do not mesh well together with safety overrides as you wanna flux out your weapon systems and just nuke the enemy with thatStarsector has a very robust ship design system that allows you to make very customized ships and fleets. The real use of drovers is to kill enough of the enemy ships to cleanly disengage if the fight is too hard. Problem is Pathers have a lackluster ship lineup and will always be at a disadvantage vs the main faction fleets. 2-No Reckless officers, they will usually take bits of damage every time they attack and die of screen or stay to close to an exploding ship. The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. The Sindrian Diktat is a small military dictatorship ruled with an iron fist by former Hegemony Admiral Andrada, who went mad with power after a planet in the system had its population bombed to. IMO it's really not much like a hammerhead. I find that the AI generally can't use high tech ships very well, with low or mid tech ships working best. Or install the Luddic Enhancement mod, which gives Pathers more ships, including the glorious Dram IED. Dual machinegun is one of the highest dps (208 dps) and flux efficient (0. the large lowtech fleets will burn through crew at. The package changed from `data. Out-weighing enemies means bringing bigger, stronger, harder ships. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. It's only completed 25% of it's training, but already producing some. « Reply #2 on: April 09, 2022, 03:18:16 AM ». 8. It used to be called Starfarer. Oh hey, that's a good point actually. Starsector > Suggestions >. -----> example ("add_ship" Reaver" 20 ) To find the ship designs,. There's even a custom start. ago. Author Alex MosolovThe goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. Starts at 200 - 500 300 default. II. 1a RC6 - Slightly buffed TIM's minefield upgrade, also made it less likely to mine yourself - Cabal cannot take ships that can't be scuttled (such as Ziggurat) or those that have unremovable captains (such as integrated AI cores) - Cabal cannot take mission items (such as Janus Device) Version 1. It has a wide reach, controlling the same number of markets as the Hegemony. More Ship Names adds up to 7,000 fitting ship names that are randomly. 96a) Ship Catalogue / Variant Designer. The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. More range and damage than the dedicated point defense beams, and they still track well enough. The corporation holds the 'bulwark doctrine' of ship design close to their heart and equip their ships with ancient ablative armor. Shrike-class Light Destroyer or Eradicator-class are generally one burn level faster than other ships of the same size class. Whatever ships have the mounts. Find a damaged frig, go to system, then get sierra. The ARKS Ship serves as the capital ship for Oracle. 1 / 10. The Domain probes are in many ways some of the crappiest ships you can come across in Starsector. Quantity over quality. close. Open comment sort options. I dont think it has data sortable by mounts tho: honestly something I'd want myself. The next best capitol only has an upkeep factor of 0. That simple. Scavenged Freighter had the silliest cool name ever. blackrock drive yards. Augmented field drive increases speed in those ships that bottleneck your burn level. Subscribe to the channel here: don't always play High-Tech factions, but when I do, I play ScalarTech Solutions. « Reply #6 on: January 08, 2022, 06:54:31 AM ». 60 DP is a lot compared to most capitals' 40 DP. ) With that important note out of the way: some factions in the game have a stronger identity than others. About this mod. The Hegemony is the dominant faction in the Sector. ). I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. Everyone should try the Falcon [P] variant. Jungle = nova amazona etc etc. Bit harder than low tech but in a different way. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Reviewers praised the game on release. Morpheus is a rare but damn unique ship. patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector 0. Renamed my Hammerhead destroyer (which I am. Feel free to replace any images you don't like, or steal. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. The high flux capacity should be utilized to defend itself as it cannot easily tank unshielded damage. It's broken into 3 parts based on roles in combat, CQC, Midlines, and Anchors. This mod is the first one I have ever released, expect bugs, misspellings, and balance issues. 2 Harpoon MRM pod in the front, 2 Sabot MRM pods and 2 Sabot MRM on the back. More Ship Names; 19. Centurions are better distraction ships than Wolves. Terraforming and Station Construction: 2 quests. I prefer low tech ships because I use a set of tactics I like to call "hammer and hammer and hammer and hammer". Spamming lazyhorns or SRABs with missiles worked pretty well in the last tournament, though I think lazyhorns have been slightly nerfed since then. Eyes Like Nuclear Fire. When logged in, you can choose up to 12 games that will be displayed as. Terran = “new terra” desert = new Sahara/new Arizona. Sindrian Diktat. ago. 96a and MagicLib 1. Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). It is heavily based on and inspired by the many great tier list of the base game made by user Grevious69, who was inspired by the tier lists made by user PureLSD. Omega_DarkPotato • 1 yr. Propels the ship forward at. The maximum number of ships that will ever be recoverable in the future is now 1. I typically build it like I would a Zig, with the large slots being taken up by some sort of lance, and the missiles being some OP missiles from the same mod. Though some of their fighters might need some hits with the nerf bat. I like to keep a couple of Omens in my fleet and their emp weapon leads to me naming them something like Magni, Modi, Raiden, or Raichu depending how stupid I feel that. ago. XIV Legions are cool but are better off as heavy support when you compare them to proper heavy capital ships like the Paragon and Onslaught. Quote from: Golde on January 02, 2021, 09:14:29 PM. Join a faction to gain useful support and represent them in war and peace, or start your own. Can't go wrong with these, whether it's small or medium missile slot, whether ship is tiny or huge, whether it's small or large battle, whether it's early or end game - Sabots will work well. Offensive [] Accelerated Ammo Feeder; Fast Missile Racks;. Subscribe to the channel here: is the Lyora? How was it made? What does the Lion's Roar do? In this video, we take. Dezarium Hammer. You can have 2 Radiants at 42%CR even with a full 30 ship roster if you have your skills in Derelict contingent, Crew Readiness, 5 d-mods on each Radiant, and Gamma Cores as their officer with a point into the Reliability Engineering skill. api. Similar to vanilla this is a "soft" limit, and you can exceed it at the cost of increased supply use and reduced burn speed that scales proportionally based on how much you exceed the base limit. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. I used this ship for the legio uprising bounty (and to wipe the hegemony) and it was great. AI Paragon seems to be worth about a capital and a cruiser, maybe. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Competitive_State_27 • 23 days ago. Aeyeoelle. Light cruiser: basically the child of a destroyer and a cruiser. ago. This can result in ships getting names they shouldn't, e. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. An Ingame UI Solution for Mod Configurations. ago. Should be called on a ship that's already a hulk. Additionally I found in the settings that you can change the maximum and minimum size of the "Battle Size" slider. These new ship names have been carefully selected to fit with the game’s themes and aesthetic and add a great deal of flavor and personality to the vessels in your fleet. Crew stats are shown in blue Fuel stats are brown Combat and fleet stats are yellow. variant files, . Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). ago. A colony that produces 8 supplies and ship hulls can fulfill the needs of every other colony with 8 or less demand. Specifically they beef up the low-tech and midline rosters. So, I put in the custom text box that it is a. The paragon was named Thunderstruck (which seemed appropriate), and other fun names included Exceeder, Black Rainbow, Graceland, and Ultraviolet. Player might be able to do evil things with it. Only 2 logistics mods per ships. For the player side ships, if you bought them, you should know it already from hullmods and/or sensor stats. 12) They are both flagship and AI fits sprinkled all over the place. It might make decision making when it comes to unknown ships a little easier. "Medieval" isn't quite accurate, but otherwise the shoe fits. 1. Aurora needs to be properly piloted to be worth it's DP. III, at less than 1/3rd the cost. Oh hey, that's a good point actually. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. suspiciously looks a star trek ship. it will spawn the ship in it's form as if you. csv while the less commonly edited information is in the . Sarissa is a bit obscure, but it fits with the medieval weaponry theme that many of the fighter names fall into. A minor faction with historic ties to Tri-Tachyon Corp and a love of phase ships. v0. Also +20 machinery for the little boost on salvaging. Edit. Say for instance, a frigate has a fixed shield arc of 180 degrees, which means the shield opens and closes to only cover the front. Will return the smaller of the two pieces (the current ship becomes the larger piece), or null if it did not find a way to split the ship. Starsector gives you the freedom to either build or destroy the galaxy, however you may please. 1a. ago. blast doors is optional, but will reduce the amount of crew you loose if the ship has the spare OP. If you run Oxes, you can outrun anything. As the reputation of each of your ships grow, it will earn traits that influence its performance. You take the role of a space captain seeking fortune and glory however you choose. 14. 2,5-Aggrecive officers for faster battles. each mass D-modded ship will 100% want at the very least reinforced bulkheads, so you can recover it when it dies. Ships will get hit, have high flux, pull back and then push forward again. suspiciously looks a star trek ship. ago. Effect diminishes very quickly but only for the ships of that size so adding couple shepards might be more efficient. Most ship systems affect the ship they’re installed on, but phase ship systems will affect a targeted enemy ship instead. one that allows custom searches through editing a CSV file. Those ships already serve a purpose -- carrying 1000 spare crew for a colony. There are two methods to do this. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Remember that shift let’s you strafe, and to manage your flux. The Hyperion Initiative are a coalition of scientists and explorers ranging from all factions from the Persean Sector to collaborate with the Galatia Academy on their work on Gate travel. . The Drover is a destroyer-sized combat carrier, quite fast and can also carry a sizable large missile load. I like the crew ships. Jungle = nova amazona etc etc. In that case, recieving an insurance payout makes sense because the cost of restoration is practically the cost of a new ship, if not more. 1a-RC6] (31. Reinvented Starsector. I used this ship for the legio uprising bounty (and to wipe the hegemony) and it was great. CARGO SHIP ANALYSIS: In 0. DWG262 Czvarke Astro Combat Fighter. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. It used to be called Starfarer. And I don't just mean stuff that is OP, tell me about stuff that is too weak. I'm sure the ships in starsector would be nothing more than taranic raiders level. Could I theoretically damage a dread or another expensive ship until it had all d-mods then get it. It used to be called Starfarer. This name generator will generate 10 random names for ships. If you don't run oxes, equip some High Resolution Sensors so you outreach other fleet's sensors. Intended as a reliable source and user. Balzeberret answerer of questions • 2 yr. Open starsectorstarsector-coredatahullmodshull_mods. Requires latest LazyLib. ThursdayBestDay • 1 yr. ). Earning a reputation with the various factions in Starsector can be very beneficial, but it is not without its risks. You can narrow down the lost by putting in the beginning letters of the ship. ) you would go into the fleet screen and then use commands. Anything in modded Starsector that feels like a complete meme = probably Vayra's work. It is formatted as a comma delimited CSV file. . No hate though! Pretty much every mod does it seems. Anchor Harbor-class SLS (Super logistic ship) is a ship only in name, being effectively a whole station worth of depots, salvage gantries, sensors and antimatter tanks. When logged in, you can choose up to 12 games that will be displayed as. . Training stable diffusion to create ship art. 1 Ingame hit your ` key to bring up the console. Yup, did themed runs for this patch and "completed" a high tech run. At least in the early-mid game when the player has a good supply of ships. Advertisement Coins. Always on the lookout for another good theme full of badass names. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. 22 comments. The ship's main strength is actually it's system, which is a rapid use but short range phase skimmer, which lets you turn around on a dime and zoom across the battlefield like crazy. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. High Tech hulls include some of the top-performing vessels in the sector. Have fun! Morthra • 2 yr. impl. Step8: go there and use a distress signal while inside of the system. Planet names: Inner Light, Golden Path, Busy Child. The first method is looking through the hull csv files manually, but that is definitely the method that takes longer. Don't know if this was already done or not, or if this is in the right spot. 1a is now out! This is a . 1a] Degenerate Portrait Pack v1. If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks \Starsector\starsector-core\data\hulls\ship_data. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. In General (The Domain of Man and its remnants) Hegemony. Gryphon in D tier, whew. I wanted to explain how to use the add_ships console code cheat. 1-No Dooms (for the AI), your ships some times (or all the time) ignore the mines and BOOM ded. 11. Since our playerbase grows at the moment, i would like to give some suggestions for an easier start. Added a "generate ship name" button to the refit screen. You have the Ragnarok from missing ships, a refitted sporeship from path. (I've been testing with various mods and they're still pretty OP) BTW Still haven't figured out how to lock the ship from getting benefits from targeting core yet. The more commonly balance tweaked information is in the ship_data. 0. A typical successful engagement against Diable Avionics' fleets generally requires a solid phalanx of anti-fighter weapons to break the initial Wanzer and missile waves and a decisive counter-strike while their carriers are still rebuilding their strike-craft support. ) If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! More Ship Names is a mod for the game Starsector that adds over 7,500 new ship names to the game. V0. (6,032 names for conventional ships, and 968 + 500 for REDACTED ships. ago • Edited 3 yr. (0. « on: April 12, 2016, 09:14:34 PM » In the Angry Joe show, he mentioned that popular Youtubers like to name in-game characters after their subscribers or Patreon supporters. Balance may be a little off, so feedback is appreciated. However, because those are going to be sprinkled in throughout the other factions, the League will also have access to a brand-new missile weapon lineup: directed energy munitions, or, put more. If the current name does not match the faction's ship prefix, it will update the name instead; Ships: Added Apex-class Heavy Droneship; Added Nova-class Drone Battlecruiser; Added Pegasus-class Battleship (midline) Added Executor-class Battleship (version of the Pegasus)The Domain fleet doctrine and ship design timeline makes no fucking sense. The ship itself is pretty powerful in standard layout, although a pack of phase frigates will make it bleed. It's very hard to lock down and kill due to Maneuvering jets system, meaning AI. This mod contains a complete faction including 21 flyable ships, 25 modular weapons, 7 equippable fighter wings, 4 amazing hull mods, a fully-fledged station with 4 tiers of power, and 3 detailed star systems with interesting lore to dig up. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. ago. The Missing ships mod adds a few very large ships. 3. The laboratory restores them to an empty one, which can be send to the hull deconstructor again. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed. There are many modifiers at play when it comes to ship. Take out the flux coil and put the points into vent and you'll have more vent. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Has all. The product of multiple mentions. Pitate Buffalos are the best smuggling ships. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. For users it adds ingame mod configs, a mod version checker and a debug panel. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. I'm still choosing capitals to support this, maybe astral with sparks would do. 2D RPG/Trade/Fleet Combat Game. The name generator in this game is top tier. See the OPTIONS. 2 flux efficiency along with best-in-slot shields. ; Civil War: Most of the factions are at war with each other due to their conflicting goals culminated after the Collapse and loss. ).